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International Saimoe League
Main Pages Main ArticleFemale ContestantsMale ContestantsPoster Winners ListPoster Gallery (category)ISML Videos (category)Character Profiles
Editions 200820092010201120122013201420152016201720182019202020212022
Seasonals 20122013201420152016201720182019202020212022
Exhibitions 20102011 Male2012 Male2013 Male2014 Trap20152016201720182019202020212022
Awards NecklacePendantSeasonal DiademExhibition GemsDivine Circlet / CrownTournament of Champions

The International Saimoe League (ISML) is an online anime character popularity tournament which "aims to find the most moe among anime characters". Originally spun off from the Japanese Anime Saimoe Tournament in 2channel and the Korea Best Moe Tournament in Anizone, ISML was created in 2008 by AnimeSuki forum members, who sought to create a tournament where voters from around the world could participate, as opposed to the exclusivity of the two saimoe tournaments it took inspiration from. ISML's founder is credited to AnimeSuki member minhtam1638.

ISML has many characteristics that make it stand out from other popularity contests, with the most significant being its league system that is similar to major United States sports leagues like NBA and NHL, and gem awards which are given to contestants who perform well during the regular season. Initially contested by females only, ISML held a separate male exhibition tournament from 2011 to 2014, and later added an official main tournament for them on 2015. The female champion is awarded the "Heavenly Tiara", while the male champion is given the "Lapis Scepter".

In 2022, the ISML staff announced that the tournament will undergo its final iteration after 15 years,[1][2] bringing what fans call "the last major saimoe tournament" to an end.

The tournament is one of the main subjects of the Saimoe Wiki, because the original site in Wikia (now Fandom) was founded in 2010 by some of its key staff members. One of the Wiki's founders, KholdStare88 (aka "Kholdy" and "Chocola"), currently serves as ISML's commissioner since 2016, succeeding Crisu who previously held the position from 2008 to 2015.


The timeline of the ever-changing ISML tournament format.

As befitting of its name, the International Saimoe League has many rules, voting methods, numbers, and other particularities that are likely only interesting to geeks due to its complexity and sheer scale; the entire ruleset of each edition is published through its official Charter.

Naming convention[]

ISML's official naming convention in English follows Hepburn romanization. Most characters are written in Eastern Order (family name first), and use Japanese names whenever possible. In accordance to Hepburn romanization, macrons are always used for "long o" (ō) and "long u" (ū) vowels. Non-Eastern sounding names follow their own naming convention in-universe (e.g. Edward Elric, Illyasviel von Einzbern)



ISML officially opens through the nomination phase which lasts one week. Voters are given a ballot where they nominate a character by writing their full name and anime series. Naming convention and language does not matter as long as the nominee specified is made clear. Each ballot must comply with minimum requirements and restrictions imposed by the organizers (e.g. maximum 3 characters per anime). After the period ends, a selected number of characters with the highest nominations will advance to the next stage.

Unlike the 2channel Saimoe and Anizone Saimoe tournaments, which limit participation to within one year before a given edition's start date, ISML accepts characters from all anime regardless of airtime, enabling characters to return to the tournament even after their anime has ended. Starting from 2012 however, ISML has imposed a restriction that prohibits characters who appeared in the same year the tournament was held in, and these characters competed in the introduced seasonal contests instead.

In addition, some characters are exempted from nominations (or as the Saimoe Wiki calls it, "Direct Invites"), and will automatically qualify to the next stage when they fulfill certain requirements. Note that the "next stage" varies every edition, and can either mean advancing to the preliminaries or a direct ticket to the regular season.

  • From 2008 - 2011, direct invites came from the best performing girls in last year's 2channel Saimoe and Anizone Saimoe, alongside last year's necklace winners and girls who have scored above a certain point threshold in the ISML regular season.
    • ISML 2008 used direct invites from 2channel, Anizone, and Korea Super Best Moe's 2007 edition.
  • 2012 - 2014's direct invites were allocated to the top performing girls in last year's regular season. These girls were put into one of two divisions depending on their previous ISML appearances — either Nova (newcomers and sophomores) or Stella (veterans).
  • ISML 2015 only invited the two finalists from each seasonal contest in 2014 to its Nova Division, for a maximum of 8 girls.
  • With the merging of the female tournament and a new commissioner stepping in, ISML 2016's direct invites were re-assigned to last year's necklace winners, alongside the top 2 finalists from last year's seasonal.
  • From 2017 - 2020, males were also given invites by winning a pendant.
  • In ISML 2021, seasonal runner-ups were no longer invited. Additional invites were given to all characters who made the playoffs bracket last year, but did not win either necklace or pendant. With the introduction of male seasonals, their winners was also qualified for next year's main tournament starting from 2022.


The preliminary period consists of several rounds of varying formats; its main purpose is to thin out the nominees in order to fit the regular season's league capacity. Seeding rounds, which determine each character's match-ups for the following preliminary rounds or regular season schedule , are also held at the same time.

Preliminaries were an integral part of ISML since its inception, but it was abolished from 2016 to 2020, which made nominations extremely important as they became the sole method for putting characters in the main tournament. As a consequence, all direct invites from those editions advanced to the regular season instead. The preliminaries returned in 2020 as a result of the tournament combining the elements of 2017-2019's multiple stages and the large groups of 2008-2015's league format.

Regular season & Gem awards[]


ISML's regular season is a league-style round-robin tournament that lasts many months, which will decide the sixteen (16) best-performing or surviving characters that will advance to the postseason. It is notable for being split into seven periods; in order they are:

  • Aquamarine Aquamarine, Topaz topaz, Amethyst amethyst, Sapphire sapphire, Emerald emerald, Ruby ruby, and Diamond diamond.
  • These colours are reflected in ISML's emblem, a flower with seven petals representing its periods.

The format has varied throughout ISML's history, but for the first years of its existence, the tournament used a massive single round-robin where every girl plays all other opponents once.

  • Between 2012-2015, the female tournament was split into 2 divisions of 36 girls each: Nova (newcomers and sophomores) or Stella (veterans). Both divisions are held at the same time, and are completely separate — in other words, a Nova division contestant will not play any Stella division contestant during the regular sesaon. The male division on 2015 also had a similar 35-man league format.
    • Since the number of matches were reduced, the periods were also reduced to five. Likewise, five necklaces/pendants were awarded during the time: Aquamarine Aquamarine, Amethyst amethyst, Ruby ruby, Emerald emerald, and Topaz topaz.
    • Sapphire Sapphire and Diamond Diamond were reserved as "circlets", and were respectively awarded to the winner of Nova and Stella division's playoffs bracket. The Saimoe Wiki considers these awards as just necklaces/pendants with a different name.
  • In 2016, the regular season saw a return to the original 7-gem order. It used a unique "World-Cup"-style format, where 128 players were split into 4-man single round-robin groups, of which only the top 2 players advance, similar to the football tournament's group stage used from 1998-2022. The regular season was split into three stages: top 128 (distributed in the first four periods), top 64 (emerald and ruby), and top 32 (diamond).
  • Between 2017-2019, each period has its own group stage where players are split into groups of 6 (or 4 in 2019), for a total of seven stages. This format also introduced the Wildcard rounds, where the worst (or next-worst) contestants in a given period play a last-chance round in order to avoid being eliminated in the regular season.
  • The regular season format from 2020 onward uses the Three Splits format as a hybrid of the 2017-2019 multiple group stages, and the lengthy, large groups of the old league format. Split 1 starts off like a typical 6-man group stage, while Splits 2 and 3 were fought in 16-man groups, and lasted for three periods each. Wildcard rounds were reduced to three (two in 2020), held at the end of each split.

Each period lasts several matches, and the best-performing contestants on that period will participate in a special round to determine who wins that period's necklace (females) or pendant (males). Each period will produce only one necklace and pendant winner.

  • In ISML's early years, the necklace was simply awarded to the best peformer in a given period, usually determined by wins, points, and the SDO stat (strength of defeated opponents — the quality of opponents that she defeated.) This allows the possibility of a contestant winning multiple necklaces. Starting from 2011, a contestant cannot win multiple necklaces in a single year, following Shana's record-three necklace wins in 2010.
  • The original necklace rounds (2011-2015) were determined using limited voting (vote only a few girls). The vote percentages are then put into various formulas involving the SDO stat to produce the final score; the character with the highest final score wins the award.
  • 2016 has a similar voting format, but only votes were used to determine the winner.
  • Starting in 2017, the gem awards used Instant Runoff Voting (IRV), which is currently in use today. Voters have to rank 8 girls from 1st-8th. The character with the lowest votes is eliminated, and every voter who chose them as their top choice will have their votes transferred to their next highest choice. Eliminate last place, transfer votes, repeat until there are 2 characters left, or someone scores more than 50% of all votes cast.


The final part of ISML is the playoffs (officially called "Elimination"), where 16 contestants will play through one or more elimination brackets to decide the year's champion.

  • The original playoffs format was double-elimination, used from 2008 to 2010.
  • The current format is single-elimination. The 16-man bracket (with no variations) was first used in 2011, and in 2017-present.
    • 2012-2015 playoffs were divided into two phases: Division playoffs, contested within the Stella and Nova divisions, and the Tiara finals, which combines the top 8 finishers from each division in a single bracket.
    • 2016's format used a 4x4 group stage and 8-man bracket instead.

During the playoffs, consolation matches will be held among eliminated contestants, which will determine their final rankings in the tournament . However, due to ISML's varying tournament rules, the method used to rank the characters has likewise differed on every edition; because of this, some of the contestants' final positions do not necessarily reflect what stage they were eliminated in.


Character eligibility[]

To be eligible for the main tournament, characters must appear in a Japanese-produced animated medium: TV shows, Films, Made-for-DVD (OVA), Internet (ONA). Foreign source materials are allowed if the adaptations were produced by Japanese studios (e.g. Korean Webtoons like Tower of God)

  • Hentai (R-18+ rated works) is NOT ALLOWED.
  • Must be a human / humanoid, or possess anthropomorphic qualities.
  • Must have a name or other universal means of identification.
  • Must regularly appear in the series, or have a significance to the story's plotline.
  • For non-binary characters (sexless, gender ambiguous / unknown, switches between sexes, hermaphrodite) they will be assigned based on which gender traits are more dominant, or which gender the audience assumes them to be.
    • Examples: Houseki no Kuni's sexless gems Phos.png Antarcticite.png Diamond houseki.png, Made in Abyss's Nanachi.png Nanachi (gender unknown) and Monogatari's Ougi.png Ougi Oshino (apeeared as a boy and a girl) compete in the female division.
    • Otokonoko characters, popularly known in the Western anime community as traps, will always compete in the male division.

Voting policy[]

Compared to its Japanese and Korean counterparts, ISML's voting is simple and relatively easy to understand. No account creation is needed.

  • All characters have icons and names, you just have to click on someone.
  • At the bottom of the screen, there are icons for sex and age range. These are optional.
  • Before submitting your votes, you must enter a CAPTCHA. To prevent bots, you will have to wait a certain amount of time before you can even submit.
  • You must vote on at least 8 matches.
  • Voting is only limited to ONE (1) vote per IP address.
  • Only one vote per 1 vs 1 match-up.
  • A voter may not vote on behalf on another person.
  • Voting is limited to certain matchdays.
  • Once your ballot is submitted, your votes can only be changed by asking the staff for permission.


As one of the oldest and longest-running online character popularity contests, ISML has many characteristics that set it apart from other competitions besides its league format.

Annual Charter & Constitution[]

ISML publishes a yearly charter which supplements the basic rules. It stipulates details that are not mentioned in the basic rules, including the specific format of a certain year, detailed schedule, additional restrictions, and so on. This allows the organizer to make some changes every year while maintaining the contest's core values. The contest also provides a legalese document called the "Constitution".

From the website:

  • The Annual Charter defines the values and limitations of and establishes a schedule for ISML. The Charter purposes to be the flexible aspect of ISML that complements the static Constitution. It aims to provide ISML with the ability to make the innovations necessary to remain entertaining each year.
  • The purpose of the Constitution is to provide a permanent set of guidelines that govern and provide the basic framework for the structure and execution of all ISML tournaments. While staff members may come and go throughout the years, the principles of the League should not change. Supporting the Constitution are the Annual Charters mentioned in Article VIII which fill in the blanks and provide specific details for the particular year's tournament.
ISML annual charter links
Annual charter:

ISML constitution link


The Exhibition Matches were first implemented in 2010 with the purpose of raising awareness on anime characters who did not appear in the main competition. Users can also suggest exhibition matches in the official ISML forum.

From 2011 to 2013, the Male Exhibition contest was introduced. Its format consists of a multi-man elimination round and a 32-man single elimination bracket. Despite the "exhibition" label, the male champions are considered of equal status to those who won in the male regular season era (2015 onwards). However, their posters are NOT displayed in the front page.
Meanwhile, 2014's male exhibition is replaced by Trap Exhibition, causing former finalist Hideyoshi to ascend into the hall of fame because (s)he's the most popular trap at the time.

Throughout ISML's history, many sub-contests under the Exhibition label have been organized with a poster being awarded to each winning contestant. In addition, several exhibition contests have become an integral part of several editions:

Serial exhibition contests
Seasonal Contest
  • Since 2012, four seasonal contests were held each year, which are contested between female characters appearing in a given year's anime season. The winner of each contest is awarded the seasonal diadem.
  • Starting from 2021, a separate male seasonal contest was introduced following feedback from some users. The name of the award remains the same.
  • At the same time, the seasonal contest was renamed to "Nova League" (not to be confused with the female division on 2012-2015), with its format expanded to allow a much larger inter-seasonal elimination bracket contested among the four best-performing girls from each season. The winner of that bracket wins the "Divine Circlet" (female) or "Divine Crown" (male).

Tournament of Champions

  • The ToC is a special tournament contested between ISML's previous champions. The first female ToC happened in 2015, the same year these characters were started to be banned from the main tournament. The first male ToC was held in 2017.

Touhou Tournament

  • After several Touhou characters appeared in ISML 2009's regular season, they were subsequently banned from the main event because of their video game origins and the fact that their anime is fan-made. Instead, a contest made exclusively for them was organized in 2013. Two more editions have been held in 2017 and 2020. The victors are unsurprisingly the most recognizable ones: in order they are protagonist T reimu.png Reimu Hakurei, deuteragonist T marisa.png Marisa Kirisame, and meme character Cirno icon 2.png Cirno.

Jewelry Exhibitions

  • Also known as exhibition gems, these are secondary gem awards with different accessory names, usually contested between the second-best performers in the regular season who haven't won an award yet (or have fewer awards). They were first given from 2011 to 2014. Jewelries returned in 2020 with a fixed name assigned to each gender: female bracelets and male rings.

Divine Circlet & Crown

  • A consolation tournament for contestants eliminated early in the regular season and selected nominees who didn't make it in the main event. Its most notable feature is that their posters are made by users instead of the ISML staff. The poster submissions are decided by a combination of popular vote from Facebook, ISML forums and Tieba Baidu, and judging from the staff. The female Divine Circlet was awarded in 2011, and from 2015 to 2020, while the male Crown award was first awarded in 2017.
  • In 2021 however, these awards were assimilated into the reworked seasonal contests, with the awards functioning as the "ultimate seasonal champion" from each year.

Couple Tournament (CP)

  • A contest between anime couples (and ships). The inaugural 2019 contest was off-limits to all main tournament contestants at the time; it was won by the Kaguya-sama main couple. The 2020 edition was restricted only to characters outside of the main tournament and champions; as a result it ended with Tonikaku Kawaii's married couple winning due to recency bias. The upcoming 2021 couples contest is planned to have no restrictions whatsoever.

Other exhibition contests by year:

Other exhibition contests
  • Visual Novel: Self-explanatory. Won by Mare S. Ephemeral from Hoshizora no Memoria: Wish Upon A Shooting Star. A second VN tournament was held in 2021, which was won by Shiroha Naruse from Summer Pockets.


  • Video Game Exhibitions: Female only. Ended in an all-Nier:Automata final with 2b icon.png 2B winning over A2 icon.png A2.
  • Pets: Non-human / animal mascot characters, such as Doraemon.png Doraemon, Nyanko-sensei (Natsume's companion), Botan (Kyou's pet pig), and eventual winner Pikachu (Ash Ketchum's signature Pokemon).


  • Idols / Musicians: Characters from idol franchises and females who can play instruments. This is still a moe contest, after all. Despite the abundance of idol entries, the contest was won by a Mugi.png keyboard player from K-On!


  • Virtual YouTubers: Created as a response to the popularity boom of (mostly female) streamers who appear as anime-styled characters, mostly centered in Japan and China. As the name suggests, they hold their livestreams on YouTube (or Bilibili if Chinese). Kizuna AI, considered the world's first V-Tuber, won the competition.

Dedicated Support[]

Unlike other competitions, ISML has a dedicated website solely for its contest which supports multiple languages such as English, Chinese (Traditional and Simplified), Japanese, Korean, Russian, Vietnamese, German, and (since 2021) Bahasa Indonesia. Since the site is non-profit, it has a donation page to ensure continued operation of the contest. The proportion of Chinese sponsorship is overwhelmingly high.

From 2008-2017, the result pages displayed graphs of each match's hourly vote progress, map of voting percentages from each country/region, and regular season statistics tables. In addition, there were many features outside the competition itself, such as:

  • detailed profiles for all main tournament contestants
  • Match of the Day (with flavor text)
  • Emblems for anime series (Example: the Toaru series' emblem depicts a 5-point star defaced by a lightning bolt, which represents its strongest contestant Mikoto Misaka)
  • AMV promotional videos
  • During ISML 2019's nomination phase, support for the victims of the Kyoto Animation arson attack was promoted and recommended on the site's front page.

However, due to the manpower and technical problems of the management team, many of these features disappeared from 2018 onwards as the website switched to a different layout. The increasing workload of the staff also led to numerous delays and interruptions of various updates. In particular, there were cases in the 2019 contest where the results were delayed by as many as 63 hours.

In 2020, the ISML staff produced a "Saimoe Podcast" which was published in Youtube. The principal speakers consist of:

  • Momento10 - podcast host and mediator, writer of the "Match of the Day"
  • maglor - Korean-American, primary tournament organizer. Uses Shirobako girls Erika Yano and Aoi Miyamori as avatars.
  • Chibasa - French site administrator and moderator


"Where do we go from here? There is nothing afterwards."
This section needs expansion.


In 2006, the popularity of Anime Saimoe Tournament and news of Best Moe Tournament spawned interest in English based Moe Tournament. The format of Elimination period for the Preliminary and Round-robin League Style for the Regular season was first proposed by Psieye on AnimeSuki forums.[3] In 2007 following discussion about Super Moe Tournament results, the talk of English based Moe Tournament was reawakened [4] and minhtam1638 started working on ISML as a reaction to this.[5] After much discussion in the AnimeSuki Forum, the format of having Auto-qualifying entrants based on their records in Anime Saimoe Tournament and Best Moe Tournament was adopted along with free for all nomination phase to fill the number of 64 that was needed for the Tournament league play.

The main reason for the creation of ISML was spawned from the criticisms of two other tournaments, Anime Saimoe Tournament and Best Moe Tournament, for reasons that the single-elimination tournaments held in Japan and Korea were decided at random. To correct this problem, ISML uses a round-robin tournament, which ensure that all participants will face the rest exactly once. After the round-robin phase, the top 16 participants are seeded into double-elimination instead of randomly paired. Because each participant needs to be elimination twice, this process reduces random spikes in popularity that may cause a consistently strong character to fall.

Another goal for ISML is to have its polls open to voters across the world;[6] whereas Anime Saimoe Tournament attempts to block non-Japanese ISPs from voting, ISML is tailored to embrace voters from as many backgrounds as possible. From the first voting in ISML, which was the 2008 nominations, voters were encouraged to submit nomination in any language they were comfortable with. Volunteers promoted ISML in websites based in many different language. By the end of 2008 Regular Season, non-English speaking voters outnumbered English speakers.[better citation needed] As of 2009, ISML is the largest moe tournament in the world.[7] Its layout is user-friendly, requiring no registration and using image-assisted voting for recognition. While international voting is encouraged, ISML has a strict eligibility rule on its contestants. Only characters that are recurring or of significant importance are allowed; simply a cameo appearance does not receive consideration in ISML[8]


A list of ISML editions.

ISML Main Tournament Editions
Edition Date Players
(per gender)
(Female Champion)
(Male Champion)
2008 2008 Sep 30 - Nov 04 64 Fate testarossa.png Fate Testarossa Not held Link
2009 2009 Jan 01 - Nov 05 64 Hinagiku1.png Hinagiku Katsura Link
2010 2010 Jan 01 - Sep 30 64 Mio kon.png Mio Akiyama Link
2011 2011 Feb 05 - Dec 25[a 1] 50 Mikoto.png Mikoto Misaka Lelouch.png Lelouch vi Britannia[a 2] Link
2012 2012 Jan 01 - Dec 16[a 1] 72[a 3] Kanade.png Kanade Tachibana Kirito.png Kirito[a 2] Link
2013 2013 Jan 01 - Dec 12[a 1] 72[a 3] Ruri Gokou Ruri Gokou Houtarou.png Houtarou Oreki[a 2] Link
2014 2014 Jan 01 - Dec 04[a 1] 72[a 3] Kotori Itsuka Kotori Itsuka Hideyoshi.png Hideyoshi Kinoshita[a 2] Link
2015 2015 Mar 01 - Nov 29 72[a 3], 36[a 4] Eru.png Eru Chitanda Accel.png Accelerator Link
2016 2016 Mar 01 - Nov 30 128 Shana.png Shana Sora.png Sora (No Game No Life) Link
2017 2017 Mar 01 - Dec 11 120 Megumi k.png Megumi Katou Koro.png Koro-sensei Link
2018 2018 Apr 10 - 2019 Feb 12 120 Rem.png Rem (Re:Zero) 8man.png Hachiman Hikigaya Link
2019 2019 July 05 - Dec 21 72 Violet.png Violet Evergarden Rimuru.png Rimuru Tempest Link
2020 2020 July 01 - 2021 Feb 10 96 Yukino.png Yukino Yukinoshita Miyuki shirogane.png Miyuki Shirogane Link
2021 2021 July 01 - 2022 Feb 12 72 Elaina.png Elaina Sakuta.png Sakuta Azusagawa Link
2022 2022 Sep 28 - 2023 ??? ?? 96 ??? ??? Link
  1. 1.0 1.1 1.2 1.3 The 2011-2014 tournaments had exhibition periods which took place after the main tournament. Since those periods contain the Male Exhibition contests, where its winners are officially counted as Scepter champions, the Saimoe Wiki will put their end date on the final day of exhibitions instead of the main tournament final.
  2. 2.0 2.1 2.2 2.3 Recognized as an official Scepter winner, making him subject to the champions ban rule and eligibility for Tournament of Champions. However, since the 2011-2014 male tournaments were under the "Exhibition" label, their champion posters are not displayed on ISML's front page.
  3. 3.0 3.1 3.2 3.3 Split into Stella and Nova division leagues, each with 36 girls
  4. Male division is listed separately. 2015 is the only year with an unequal number of females to males in the main tournament.

Winner's Gallery[]

For the gem award posters, see the necklace and pendant page.

Tiara Winners

Scepter Winners


For more details, click here.



  1. created and maintained by Ignite


  1. "2022 ISML Announcements" - posted by Chibasa on ISML Forum (2022-07-24). Retrieved 2022-07-24
  2. Comment by Chibasa#1970 (2022-07-24, 17:03 UTC) - ISML Discord permalink, Screenshot
  3. "Anime Saimoe Tournament 2006: October Finals! [READ THE RULES]" - AnimeSuki, permalinked post from Psieye (2006-10-23). Retrieved on 2010-08-08
  4. "Anime Saimoe Tournament 2007 - Tournament Proper" - AnimeSuki, permalinked post from Mad Dog (2007-11-26). Retrieved on 2010-08-08
  5. "Anime Saimoe Tournament 2007 - Tournament Proper" - AnimeSuki, permalinked post from minhtam1638 (2007-11-26). Retrieved on 2010-08-08
  6. "ISML 2009 Winner - Katsura Hinagiku" - Anime Raku, Blogpost by Matteas (2009-11-05). Archived from original
  7. Comparison of moe tournaments - (Japanese). Retrieved on 2010-08-09
  8. "Anime Saimoe Tournament", J-Zine FTV Magazine (February 2009), pp. 31-32.


Community links:

Character Tournament Series with Wiki Articles
Bold indicates a currently active competition (had a tournament since January 2021).
2000's Anime Saimoe TournamentKorea Best Moe TournamentInternational Saimoe LeagueGameFAQs Character Battles
2010's /r/anime (Best GirlBest GuyBest CharacterSeasonal Salt)Aniplus Character TournamentBilibili MoeSenpuuSociety European SaimoeThe Great Awwnime BracketMr. and Ms. /co/King and Queen of /v/
International Saimoe League
Main Pages Main ArticleFemale ContestantsMale ContestantsPoster Winners ListPoster Gallery (category)ISML Videos (category)Character Profiles
Editions 200820092010201120122013201420152016201720182019202020212022
Seasonals 20122013201420152016201720182019202020212022
Exhibitions 20102011 Male2012 Male2013 Male2014 Trap20152016201720182019202020212022
Awards NecklacePendantSeasonal DiademExhibition GemsDivine Circlet / CrownTournament of Champions
International Saimoe League Champions
Heavenly Tiara
Fate Testarossa Fate TestarossaHinagiku Katsura Hinagiku KatsuraMio kon.png Mio AkiyamaMikoto.png Mikoto MisakaKanade.png Kanade TachibanaRuri Gokou Ruri GokouKotori Itsuka Kotori ItsukaEru.png Eru ChitandaShana.png ShanaMegumi Katou Megumi KatouRem.png RemViolet.png Violet EvergardenYukino.png Yukino YukinoshitaElaina.png Elaina • 2022
Lapis Scepter
Lelouch.png Lelouch LamperougeExKirito.png Kazuto KirigayaExHoutarou.png Houtarou OrekiExHideyoshi.png Hideyoshi KinoshitaExAccel.png AcceleratorSora.png SoraKoro.png Koro-sensei8man.png Hachiman HikigayaRimuru.png Rimuru TempestMiyuki shirogane.png Miyuki ShiroganeSakuta.png Sakuta Azusagawa • 2022
Ex - Exhibition tournament: Counted as official winners, but not recognized on the ISML website's main page